Personally, I disagree.
Undoubtedly, Jason is a mashup of pre-existing powers -- there's no disputing that. But I think he's an example of that done correctly. Killers that "borrow" aspects of other Killers' kits have a tendency to render their predecessors obsolete via power creep. But, to me ...
Search found 3 matches
- Fri Jun 19, 2026 2:24 am
- Forum: Game
- Topic: jason is not particularly interesting to me
- Replies: 1
- Views: 79
- Tue Jun 02, 2026 2:34 pm
- Forum: Game
- Topic: elusive is an interesting but scary status effect...
- Replies: 4
- Views: 139
Re: elusive is an interesting but scary status effect...
Personally, I like the approach of incorporating it some way into the base game. Perhaps as a reward for Survivors engaging with the game's (currently) subpar side-objectives. For instance, a Survivor who cleanses a Dull Totem or opens a chest will receive X (10? 15?) seconds of Elusive the ...
- Mon Jun 01, 2026 5:38 pm
- Forum: Game
- Topic: elusive is an interesting but scary status effect...
- Replies: 4
- Views: 139
Re: elusive is an interesting but scary status effect...
Elusive is easily one of the strongest status effects DbD has ever seen. It's up there with Endurance and, I'd argue, it even surpasses it in many situations. If used by someone with sufficient game sense, it's basically a counter to everything. Killers can't chase, camp, tunnel, or slug a Survivor ...
